#60 - May 2026 Development update
Welcome to the 28th official newsletter from Beam.
Welcome to the official newsletter from Beam.
In our previous newsletter, we covered the launch of Dreamcash’s Season 1, Tether’s strategic investment in Supreme Liquid Labs, the release of the Dreamcash web app alongside 14 USDT-paired markets, Gameplay Galaxy’s reveal as a multi-game studio with Duels, and a legal briefing on the EU Digital Omnibus.
Since then, Dreamcash has shipped another wave of features and campaigns, and a new treasury report dropped.
Read on for a summary of what’s been happening and what’s to come!
A wide range of developments around Dreamcash
Plenty has shipped since the last update, with more on the way.
What’s new
The XP system has been reworked to better reflect consistent trading activity, and we’ve introduced an XP cap to keep the leaderboard competitive and prevent runaway accumulation.
Hypercore vaults are now available inside Dreamcash, giving users direct access to yield strategies without leaving the app.
We also added a new market: CAR/USDT — expanding the lineup of CASH markets beyond equities and indices.
Recent campaigns
The Beat the Trade campaign went live, letting users go head-to-head against featured trades for rewards.
We also wrapped a trading competition rewarding the best return on investment over the campaign window.
Coming up
Three things are queued up for the coming weeks: Dreamcash merchandise, prediction markets, and copy trading.
Together, we grow
It’s been a packed stretch across the Beam ecosystem. Dreamcash added a new market, reworked its rewards mechanics, ran two community campaigns, and lined up its next set of launches with merchandise, prediction markets, and copy trading all on the horizon. A lot of things are happening behind the scenes, so all you can do is stay tuned.
Together, we’re changing the game!
Our next newsletter will be sent July 2026.



